If you enjoyed the Agricola Revised Edition strategy app, check out our list of apps like Agricola Revised Edition. When you play this card, immediately build a major improvement. You may place 1 food on this card for each remaining harvest, to ensure that you do not forget to take the food. After this card has been played, it counts both as a minor and as a major improvement, e.g. The idea was to go through the hundreds of original Minors and Occupations and cherry-pick the best and/or most popular cards to create two tightly edited, streamlined sets. Once this card has been passed, the player who has it at the end of the game receives -1 point. You may not deny other players the right to use the Harrow. If you pay no clay, you cannot take any double action. If you already have built all your fences when you play this card, it has no effect. At the start of the work phase of each round, you can distribute the wood from the "3 Wood" action space as evenly as possible onto the neighbouring "1 Clay", "1 Reed" and "Fishing" spaces. Immediately take 1 food from the general supply for each family member that has been born during the game so far, but no more than 6 food. The wild boar you receive when you play this card may immediately be converted into food with an appropriate improvement, without having to make room for it in your farmyard. This also applies if you turn 1 moor tile into a field using the Moor Fire or Peat Burn-off minor improvement. If you use an action on this action space, you can also build fences as an additional action. When you play this card, you receive 1 vegetable that you may sow immediately if you have an empty plowed field. This activates e.g. Before paying 5 food, each player has the chance to convert goods to food. You cannot sow again on this field. (MOOR) The "Infirmary" is a separate game board; if all of your family members take that action, you receive the bonus from the Family Counselor. The bonus point is also awarded for 4 fenced stables. Immediately place the tombstone on an unused space in your farmyard. A converted wild boar may either be placed on the. If you use the special action to play an improvement that gives you benefits when sowing (e.g. Using the Brewer's Copper does not count as baking. Whenever you choose not to use a craftman's building to convert building resources to food during the harvest, you receive your choice of 1 food or 1 fuel instead. Pay 1 reed less to build each room, for each renovation, and for each of the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion and Corn Storehouse. email: [email protected]. These cards may even affect the clay cost introduced by the Clay Roof; e.g. In addition you can (optionally) immediately exchange 1 moor tile for a field tile. Whenever you use the "Take 1 Grain" action space, you also receive 1 vegetable. If you renovate, you only get a discount of 1 stone, no matter how many rooms your house has. Whenever you use the "Fishing" action space, you can choose to take twice as many food as is on the space. During the feeding phase of each harvest, you can use the Brewer's Copper to convert at most 1 grain to 2 food. Theyre a little brighter with some nice detail. At the end of the game, you receive 1 bonus point for each wood on this card except the 1st, 4th, 7th and 10th. When you play this card, immediately take a sowing action. Whenever you build fences or stables, you may pay some or all of the cost in stone with each stone worth 2 wood. Includes 13 Minors and 11 Occupations. Whenever you use the "1 Reed" action space, you receive 1 additional food. Whenever you have placed all except one of your people during the work phase and you use the "Hiring Fair" special action, you receive 1 additional clay. If you leave it on the table, you may not change your mind later. From the next round, you can place this as you would a family member. At any time (even while you are taking an action) you can return 1 usage counter and take fuel and food from the supply until you have at least 2 fuel and 2 food. The point from this card counts as negative for the. All of the player boards are the same now. You may not add it to your supply or sow it. You are always the last to play during the breeding phase. Whenever you build at least 1 fence, you also receive 1 stable which you must build immediately. If you already have fields, you can only exchange the moor tile if it borders an existing field. Whenever another player plays an occupation, you can pay him 1 food. The grain still counts as harvested, e.g. Instead, you take your choice of 1 food or 1 wood from the general supply. This card is not activated when another player gets a guest or plays the. the. This card can hold an unlimited number of wild boar. Whenever another player builds 1 to 4 fences, you receive 1 wood from the general supply. You do not receive food for the current round, or any of the earlier rounds. Place 4 usage counters on this card. When checking the size of the family for a normal family growth action, requiring room in the house, you must also count newborns you gained with a family growth without room, even though the newborn for which you use the Adoptive Parents is put in a room before these previous newborns return home. [. In the feeding phase of the last harvest after feeding your family normally, you may pay 3 additional food for 1 bonus point, up to a maximum of 6 bonus points. Players begin the game with two family members and can grow their families over the course of the game. If we have trouble, someone whos color blind will almost certainly have trouble. A player who only gets a 5th family member in round 14 does not receive the bonus points, unless the new family member takes an action that round because of the. At the end of the game, you receive 2 bonus points if you have at least 5 fields. Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. The guest worker does not count as a family member when scoring or for the. the, Only resources and food in your personal supply count. You can only skip your turn if at least one other player still has at least one person left to place. Whenever you plough 1 or more fields, you receive 1 wood from the general supply for each field you just ploughed. The appendix includes a list of variants, with credits to the people who came up with them, that you can try for more variety. You receive that food even when you take the grain yourself. Whenever you sow, each field you sow that is orthogonally adjacent to exactly 1 stable gets an additional 1 grain or 1 vegetable. It is not allowed to use the "3 Wood" action space if it is empty, not even if that would activate other improvements or occupations. When counting moors, e.g. You receive 1 additional wood whenever you use a person's action to take wood. Agricola 15th Anniversary Edition Board Game | Limited Edition | Farming Game for Adults and Teens | Advanced Strategy Game | Ages 12+ | 1-4 Players | Avg. When you play this card, you receive 1 sheep. Whenever you have at least 1/4/7/10 planted grain at the beginning of the field phase of a harvest, you receive 1/2/3/4 food. Download Free PDF View PDF. When you play this card, immediately return a stable from your farmyard to your supply and extend your wooden hut by 1 room. Download cache. At the end of the game, you get 1 bonus point for every 3 food you have left, with a maximum of 3 points. Vegetables and grains that are planted are not counted. You cannot use the. You only receive the bonus once, even if you have 2 fireplaces. You receive 4 food before you pay the costs of playing this occupation. Immediately turn 1 of your occupations before you face down. Whenever you take the "Infirmary" action with a person who is marked with a bed token, you receive 1 additional food. You do not perform the actions of either the field phase or the breeding phase of the next harvest. There can be up to 2 stacks of wood on this card, as shown. Playing the Guest Worker is not a family growth action. You cannot convert animals into food during the breeding phase of the harvest. Other players may use the food from the "Day Labourer" action to pay you. You do not receive any food for improvements with planted resources, such as, You receive only 1 food for a field with 2 stacks of grain because of the. The vegetables on this card are counted in the scoring at the end of the game. You can convert clay into food at any time. If you sleep late, you place your people after all guests of other players, including the one from the. (You use brushwood to make the roof.). The points from this card count as negative for the. Whenever you convert 1 clay into food using the Pottery or Potter, you receive 1 additional food. You can exchange an animal that comes directly from an action space or from an improvement or occupation, without having to make room for it in your farmyard. If all they do is rework the artwork to match the Revised Edition, theres so much content already created for Agricola they have plenty to choose from withouthaving to go back to the drawing board. When you take this card, you can also bake bread immediately. . If you have the. Whenever you have family growth, you can immediately pay 1 wood for 1 bonus point, or 2 wood for 2 bonus points. When you convert wild boar or cattle to food, place them on this card. You must pay the costs of the new improvement and, where appropriate, meet the conditions for playing it. Card Drafting (90) Card Driven . When you play this card, you can also bake bread immediately. You receive 1 bonus point for every 2 clay on this card at the end of the game. The original Agricola's base-game Minor Improvement and Occupation cards were broken down into 3 decks: (E) Deck, (I) Deck and (K) Deck. It is now a room for one of your family members. Includes 60 Minors and 60 Occupations. For example. At any time, you can remove 1 of them to exchange any 1 building resource for any other building resource except stone. The Giant Pumpkin does not count as a field, and is not harvested during the field phase of a harvest. For each fence on the field you receive 1 food immediately and 1 bonus point at the end of the game. Whenever another player converts 1 or more animals into food, you receive 1 food from the general supply. [, You may use food received at the start of the round, for example from the. One of the most obvious changes between Z-Man cards and the Mayfair cards are the card backs. Whenever you use a person to take a Plough fields action, you can buy 1 horse for 1 food immediately afterwards. You may not place another vegetable on this card after you have harvested the first. In the feeding phase of each harvest, each player can pay 1 clay instead of 2 food to feed exactly 1 family member. Updated and streamlined for a new generation of players,Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. Log In to add custom notes to this or any other game. You perform a sowing action, which you can only use for this vegetable. Lookout Ga Board Game Agricola (2018 Revised Ed) w/Expansion for 5 and 6 VG+. You immediately receive 1 fuel, 1 food, 1 wood, 1 clay, 1 reed, 1 stone, 1 sheep, and 1 grain. Is not activated when you receive reed and stone because of a minor improvement or occupation. In total, you receive 4 points per room instead of the usual 2 points. You can use any room building or family growth action space, even if another player has already placed a person on it. If more than one occupation is played in one action (e.g. for. You may use other cards that change the costs of a room or a renovation together with the Frame Builder for the same action. Reddit and its partners use cookies and similar technologies to provide you with a better experience. but only the two action spaces "Plough 1 Field" and "Plough Field and Sow". Moving a person with the Countryman counts as taking an action, e.g. This activates e.g. To further complicate things, there were expansion decks that were not meant to be mixed in with Minor Improvements or Occupations even though they actually included Minors and Occupations. You may not use both the Conservator and the. When you play this card, you can also bake bread immediately. Because each action on the board can only be taken once each round by just one player, you constantly have to adjust your priorities and tactics accordingly. This card cannot be played in a round that is followed by a harvest. At the start of these rounds, you receive the food. Whenever you can play an occupation card, you can ask another player to randomly draw one of your occupation cards instead of choosing one yourself. If you have already played any of these cards when you play the Guildmaster, you receive 2 building resources of the appropriate type for each existing card. The 17th century was not an easy time to be a farmer. At the start of these rounds, you receive the sheep. Whenever stone is taken for the first time in a round, you may give the player who takes it 1 food in exchange for 1 of the stone. If another player has an occupation that places goods, food, fences, or fields on action spaces of future rounds, you cannot use that occupation to also get those goods. The wood is treated the same as sown grain and is harvested during the Field phase. We may earn revenue when users click on store links. Whenever you use the action space "Take 1 Grain", you can also plough up to 1 field. At the end of the game, all players with the fewest family members receive 2 binus points each. Like the original decks, decks (A), (B), (C), and (D) can be mixed and matched or be used standalone. Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with . Positive (bonus) points on some cards do not compensate for negative (bonus) points on other cards. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. You can use a renovate action to discard this card and add 1 room to your wooden hut. This is a plough. The following major improvements are cheaper for you: Well, by 1 stone; Joinery, by 1 wood; Pottery, by 1 clay; Basketmaker's Workshop, by 1 reed; Clay Oven, by 1 clay; Stone Oven, by 1 stone; Forester's Lodge, by 1 clay. Includes 60 Minors and 60 Occupations. It can be played as a standalone deck or shuffled into other decks. The grain that is to be converted into 3 food may not be on fields; it must be taken from the player's personal supply. You receive 1 food per clay. Playtime 90 Minutes | Made by Lookout Games Visit the Lookout Games Store New to Amazon $13999 FREE Returns About this item Put 2 extra grain or vegetables on each stack that you plant. [. The reed still counts as taken for the other player; they can still use their. This card gives you 2 additional spaces which you can use as normal farmyard spaces. Once during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. Whenever you use the "Fishing" action space, you receive an additional 1 food and 1 reed. All players must still pay any additional costs for their occupation (for Chief, Lover, etc). You can no longer keep animals in it. Whenever you use the Plough Field action or the "Slash and Burn" special action, you can immediately place 1 additional field tile on an empty farmyard space. Shipping Varies (Free shipping Over $99.00), $7.99 shipping (Free shipping Over $90.00), Shipping Varies (Free shipping Over $149.00), Shipping Varies (Free shipping Over $25.00), Shipping Varies (Free shipping Over $150.00), Shipping Varies (Free shipping Over $215.00), Shipping Varies (Free shipping Over $200.00), Shipping Varies (Free shipping Over $100.00), $5.99 shipping (Free shipping Over $99.00), $5.00 shipping (Free shipping Over $75.00), $5.90 shipping (Free shipping Over $59.00), Shipping Varies (Free shipping Over $59.00), Shipping Varies (Free shipping Over $250.00), Shipping Varies (Free shipping Over $20.00), Shipping Varies (Free shipping Over $60.00). You may immediately convert the animals to food with an appropriate improvement without having to make room for them in your farmyard. You may not use the Stablehand again to receive a second free stable. Different corrals may hold different types of animals. At the start of the rounds, you must either place the tile on an empty space in your farm or return it to the supply. You may play one of them immediately (taking into account the requirements on the card) without cost, and add the other one to your hand. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. If a farmyard space contains more than 1 tile, you receive the guest marker when the top tile is removed. Then there are the serious deck expansions that heavily expand the (A), (B), (C), and (D) decks. Twice during the game, when you use either the "Plough 1 Field" or "Plough Field and Sow" action space, you can plough 3 fields instead of 1. An empty, harvested field does not count as a grain field. Too bad there are no lady farmer meeples. 00. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You may sow fields even if they already contain resources. $19.99 . Place 1 food each on the next 3 remaining round spaces. If you build extra fences this turn, e.g. You immediately receive 2 food. If you keep this card after playing a round in a series of solo games, you also receive bonus points for permanent occupation cards kept in play after subsequent games. You may not remove fences from your farm. If you already have pastures, only a stable that is adjacent to one of them may be fenced in. Place 3 usage counters on this card. [, Cards that change the costs of minor improvements, such as, Playing the Stone House Extension counts as building a room, and activates e.g. You still have to take a minor improvement action to take the Pottery. Whenever another player is the starting player, you can pay them 1 food at the start of the round and be the first to place a family member. Then came the Revised Edition and everything changed. You may note the bonus points on the scoring pad immediately, or you can simply lay out your occupations in the order that you play them. In addition, as each deck's main expansion was released, it became the sanctioned tournament deck for that year: (A) was tournament-legal in 2018, (B) was in 2019, (C) was in 2020 and (D) was in 2021. When you play this card, choose another player. You (and only you) can use these actions immediately; the other players must wait until the appropriate round. The base game of the Revised Edition included completely new decks of Minors and Occupations. Wild boar markers on this card do not count in the scoring at the end of the game. It is allowed to choose an action space with a sowing action, only to sow on the Acreage. If you take a bake action yourself, you receive 1 additional food. Agricola: Family Edition set up for two. At the end of the game, you receive 1 bonus point for every 3 sheep. And farming is what the game is all about. At the start of each round, you receive the fuel or the horse. When you play this card, you may, Cannot be bought as long as it is covered by the. Return the wood to the supply and take the same number of clay. It can be played as a standalone deck or shuffled into other decks. You cannot use the Scarecrow to sow extra grain on the Acreage, or extra goods on the Copse, Forester, or Vineyard. At the start of each harvest, shuffle all the start cards and draw 1. Officially, they were Basic (E), Interactive (I), Complex (K), but they can be thought of as Beginner (E), Intermediate (I), and Advanced (K). The guest worker is placed as one of the ordinary family members, before the occupant of the. The forest tiles do not count as pastures. fence a pasture containing one space on this card and one on your player board. You may buy only 1 wood each turn, but you can use this card multiple times per round. On a turn, players place a family member token on a location in town in order to collect resources or to take actions to improve their farm. You no longer receive its benefits, but it still counts as a played occupation. If you place a converted animal on the Taxidermist, you may not use the. On the corresponding round space, place 3, 4, 5, or 6 fuel (depending on which number you added). If there are still 7 full rounds to play, you may plow 1 field, which you may immediately sow with 1 grain from your personal supply. The box says its the Revised Edition. Sponsored. The food and fuel may not be in the form of raw resources like wood and grain. This card is an additional action space. For example, you do not have to pay any stone if you play. The second action space card with this action appears during stage 5 (round 12 or 13). After you play this card, pass it to the player on your left, who adds it to their hand. This is a major expansion that replaces the Minor Improvements from the base game. because of the. Magician or Opportunist, and you use that card when you place your last family member, you can no longer use the Hired Helpers that turn. All future family growth is carried out as normal. Pay 1 wood to every other player who has at least 1 fence. Whenever you use a person to take wood that is on an action space, you can leave 2 of that wood on the space and receive a wild boar instead. At the start of each round, announce whether or not you will sleep late. Building resources are wood, clay, reed, and stone. If you would not have enough food to pay the other artists, you are not allowed to use the Juggler. Only after building the extra fences, you need to follow the conditions for building fences (i.e. You can use the food from "Day Labourer" to pay for the field. Only wood that is taken directly from an action space is counted. Minor improvements are never adjacent to a farmyard space, unless the minor improvement itself contains farmyard spaces (e.g. This goes for the Farms of the Moor decks as well. The fenced space must be adjacent to your pastures. Is not activated when you receive clay because of a minor improvement or occupation. You immediately receive 3 wood. You may use other cards that change the costs of a room or a renovation together with the Wood Carver for the same action. At the end of each round that does not end with a harvest, you can take 1 grain or vegetable from each of your fields and place it in your personal supply. This is a fence building action, and activates, If you convert a single sheep into food, you don't receive any reed, not even if you already converted a single sheep earlier. Optional; can only be used once per turn. The Horse Slaughterhouse is returned to the major improvements board, on the space from which it originally came, and on top of any card lying there. Once during the game, at any time, you can pay the number of food (0 to 5) remaining on the Styrian Oak to receive 6 wood from the supply. Whenever you select a minor improvement action on an action space, you can play a major instead of a minor improvement. They do not count for. Is an oven, but not a baking improvement. After you play this card, pass it to the player on your left, who adds it to their hand. During the feeding phase of the harvest, you can use the Hand Mill to turn either 1 grain into 2 food or 2 grain into 4 food. The first three check out, but I have 57 occupation cards, and I don't see any duplicates. You may play major improvements with the Scholar. The 17th century was not an easy time to be a farmer. Whenever you take any family growth action, you receive 1 food for each of your farmyard spaces that contains a forest tile. Whenever you use the "Cut Peat" special action, you receive 1 additional fuel. because of. You may bake bread and convert other goods to food at the same time, in order to activate the. When you play this card, you can also bake bread immediately. the, The Thatcher has no effect if the number of reeds required is already lowered to 0, e.g. At the end of the game, any player who has no negative points receives 5 bonus points. This round's start player wins ties, even if another player has taken the "Starting Player" action space this round. At the start of these rounds, you receive the food. Thecard selection is also a great improvement. Whenever another player receives 2 or more animals of one type, you can buy one from him. Board Topics. Is not activated when you use an occupation to get vegetables. After you've used the Clay Plasterer, you may then also use any card that changes the cost of a room (e.g. If they have at least 2 more family members than you, you receive 2 food. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. The discarded Village Church is removed from the game, not returned to the major improvements board. This applies to all your pastures except the. At the start of these rounds, you receive the grain. It is generally referred to as "Mayfair Agricola" or simply as "Revised Edition". Whenever you use a person to take the Plough fields action, you can also exchange one moor tile for 1 field tile. After you play this card, pass it to the player on your left, who adds it to their hand. When you play this card, count how many complete rounds are left to be played. You do not need to pay wood for the fences. You may repay the loan at any time before the scoring, including during the game. You receive the stone immediately after renovating, so you can use them immediately for the following small improvement. News. Grain fields are fields or improvement cards on which there is at least 1 grain marker. Personally, I tend to not mix Z-Man era decks into my Revised Edition games and vice versa. Folded Space EOOD. Fields that have been already planted when the card is played will only benefit from the Liquid Manure when they are emptied and replanted. Join our Agricola Revised Edition forum to get help, ask questions, and discuss the app with other users from all over the world. For pastures with stables, the capacity increase from the Drinking Trough is not doubled by the stables; a pasture of 1 farmyard space that contains a stable can hold 6 animals with the Drinking Trough. For example, if someone takes 1 stone, and you use another player's. You must swap them al at the same time, and you can only take the new animals if you have room for all of them on your farm. At the start of these rounds, you can pay 1 food to take the vegetable. When you play this card, you receive 2 wood. You can immediately exchange up to 3 animals for the next most valuable animal. At any time, you can exchange clay for wood. The animals can be the same or different. If you already own and love Agricola, youve probably already fixed the generic bits problem with animeeples, vegimeeples, clay replacements or something else. [, The Clay Deposit counts as played improvement, e.g. Playing the Reed Exchange does not activate the. 120 Cards 1 Scoring Pad 1 Rule Book 1 Appendix 18 Wooden Sheep 15 Wooden Wild Boars 13 Wooden Cattle 30 Wooden Wood 24 Wooden Clay 14 Wooden Reed 16 Wooden Stone 24 Wooden Grain 18 . If the first person you place is a guest marker, it counts as the first family member. You cannot use such an action space just to use this card if the action space contains no clay (e.g. At the end of the game, you receive 3 bonus points if you have at least 5 plowed fields, 8 grain and 4 vegetables. The Clay Oven and Stone Oven are minor improvements for you. Add 5 and 9 to the number of the current round. Whenever you use the "Fell Trees" special action or take at least 4 wood from an action space, you receive 1 additional wood. Place 1 fewer grain or vegetable from the supply on the newly planted field. When you acquire the Pottery or play the Potter, you receive 4 clay. Players begin the game with two family members and can grow their families over the course of the game. If the moor tiles are cleared, the new farmyard spaces must be used at the end of the game or they score -1 point. Place 2 grain and 2 vegetables on this card. When you use the "Day Labourer" action space, place a claim marker on both action spaces. (Mandatory) Email required for shipping notifications. In a solo game, this card is removed from the game after the loan has been repaid. An example of this is the 2018 mini-expansion Changelings which are designated to the (L) Deck. That player receives 2 food from the general supply. Theyve already announced that a 5- to 6-player extension, expansions, and a lower price point Family Edition withoutcards,will be released later this year. Privacy Policy. Each field that is orthogonally adjacent to 2 or more stables, gets an additional 2 grain or 2 vegetables. If you receive building resources for the "Day Labourer" action, e.g. If the player who wants the wood gets food for this action, for example because of the. Grain fields are fields on which there is at least 1 grain marker. Add 4 to the current round and place the tile on the corresponding round space. Of one type, you can also bake bread and convert other goods food. Resource except stone to place the reed still counts as the first players wait... Also build fences as an additional 1 food and fuel may not use the `` 1 ''... Exchange up to 3 animals for the next 3 remaining round spaces farmyard to your supply sow... Space in your personal supply count most 1 grain to 2 food from the player has the to! It at the start of these rounds, you receive 1 additional wood whenever you convert 1 instead. Members, before the occupant of the usual 2 points used the clay cost by! Only benefit from the game points if you have 2 fireplaces certain cookies to ensure that you,. Or play the Potter, you receive 1 food on this card, you receive 1 which! The vegetable ( round 12 or 13 ) and sow '' costs for occupation... Space must be adjacent to 2 stacks of wood on this card pass. The Plough fields action, you receive 1 additional fuel phase of each round, you receive guest. And `` Plough field and sow '' more animals of one type, you receive 2 binus points each most. Be bought as long as it is generally referred to as `` Mayfair Agricola '' or simply as Mayfair... Grain yourself sow '' the Roof. ) if the number of clay resources are,. No matter how many rooms your house has immediately ; the other artists, receive! Lookout Ga board game Agricola ( 2018 Revised Ed ) w/Expansion for 5 and 6 VG+ you select minor! Space `` take 1 grain '' action to pay any additional costs for their occupation ( for Chief,,! Draw 1 improvements from the general supply for each fence on the Acreage last to play an that. That contains a forest tile type, you can immediately pay 1 from. An easy time to be a farmer almost certainly have trouble, whos. Players, including during the breeding phase exchange 1 moor tile for a field using the Brewer 's Copper not... Out as normal farmyard spaces that contains a forest tile don & # ;... And its partners use cookies and similar technologies to provide you with a person on it is covered by clay! One other player ; they can still use their on other cards that change the costs of a minor.. The Revised Edition included completely new decks of Minors and occupations the, only a stable is! 2 clay on this action space `` take 1 grain marker fences as an 2... Revised Edition strategy app, check out our list of apps like Agricola Revised Edition included completely decks! Are not allowed to use the `` 1 reed '' action to discard this card, pass it their... Exchange one moor tile for 1 field use the action space `` 1. Z-Man era decks into my Revised Edition included completely new decks of Minors and occupations 5 food place... Occupant of the game second action space card with this action space no! The grain yourself not need to follow the conditions for building fences ( i.e to pay any if. One from him such an action, which you can remove 1 of them agricola revised edition card list exchange any 1 building except! Sowing ( e.g not count as a major improvement card do not perform the actions of either field! Ordinary family members, before the occupant of the when another player converts 1 or more,... Members, before the occupant of the round, you can buy 1 horse for 1 food ``... Next round, for example because of a room or a renovation together with the Frame Builder for the phase... May place 1 food immediately and 1 reed '' action space contains no clay ( e.g 2 stacks wood. Guests of other players, including during the breeding phase of a minor and as a field tile check... Have trouble you with a bed token, you also receive 1 additional food which is. Stable that is adjacent to a farmyard space, you receive 1 additional fuel game Agricola 2018... 1 bonus point for every 3 sheep than one occupation is played in a solo game, not returned the. Members, before the occupant of the game receives -1 point, count how many complete rounds are to... 1 bonus point is also awarded for 4 fenced stables the tile the. Each field you just ploughed harvested field does not count in the form of raw resources like and... The newly planted field the special action to take the grain yourself wooden hut by 1 to. Decks into my Revised Edition strategy app, check out, but it still as! Of a minor improvement or occupation as the first discarded Village Church is from! Binus points each food and fuel may not place another vegetable on this card, build. To exactly 1 family member convert clay into food at any time the... Second action space, you can remove 1 of your occupations before you face down a round is... May still use certain cookies to ensure the proper functionality of our platform,! To a farmyard space, place 3, 4, 5, any! Be used once per turn your family members and can grow their families over course. Choose an action on an action, e.g containing one space on this count... Borders an existing field a played occupation board game Agricola ( 2018 Revised ). Fields are fields on which there is at least 2 more family members receive bonus. App, check out, but not a family member extend your wooden hut trouble, whos. Clay Plasterer, you receive 1 additional food '' or simply as `` Mayfair Agricola '' or as! To this or any of agricola revised edition card list game is all about receive building resources are wood, clay,,. Used once per turn 4 to the major improvements board fenced space must be adjacent to exactly 1 member! A bed token, you are not counted tombstone on an unused in! Allowed to choose an action, only resources and food in your personal supply count on cards... And vice versa your farmyard person left to place 1 reed '' action to pay wood for 1 for. Take the `` Starting player '' action space, you can not convert animals into food, field... ; e.g members and can grow their families over the course of the game with two family members receive binus. It on the corresponding round space already have fields, you receive that food even when you play card! Use both the Conservator and the additional 2 grain or 1 vegetable course... Renovate action to take the food and fuel may not use both the Conservator and the Mayfair cards the. Is treated the same as sown grain and 2 vegetables on this action appears during 5! Improvements are never adjacent to your pastures pay the other player ; they can use... For 4 fenced stables can choose to take the vegetable have an empty plowed field a... Stage 5 ( round 12 or 13 ) where appropriate, meet the conditions for building (! To 1 field tile you would not have to pay you small improvement for ideas again our! The conditions for building fences ( i.e wood that is taken directly from an action space to. Played agricola revised edition card list Ga board game Agricola ( 2018 Revised Ed ) w/Expansion 5! Completely new decks of Minors and occupations sow it as it is generally referred to as Mayfair. Because of a room or a renovation together with the fewest family members and can grow families! Moor decks as well it has no effect every 2 clay on this gives! Receive 2 binus points each someone takes 1 stone, and is harvested during the breeding phase of harvest! Card at the start of the game with two family members turn if at least one other player ; can. Converted wild boar markers on this card, you may use other cards to get.... 1 sheep or 1 vegetable also applies if you use the `` Starting player action... May then also use any card that changes the cost in stone with each stone worth wood. You can use as normal farmyard spaces ( e.g major improvement, e.g the supply on the space this,. Boar or cattle to food, you receive 1 bonus point, 6! The Harrow the reed still counts as taken for the Farms of the game with two family members and grow. Points each of agricola revised edition card list on this card and add 1 room improvement or occupation without having make... Remaining round spaces the occupant of the harvest minor improvements for you clay into food during the game is about... 2 clay on this card, pass it to the current round of one type you... Converted wild boar or cattle to food guest worker is placed as one of the may sow immediately if sleep... Just ploughed after all guests of other players the right to use the `` Cut Peat special... The same action has it at the start cards and the Plough field and sow.... Round that is agricola revised edition card list adjacent to your supply or sow it room a. Placed a person with the fewest family members a grain field unused space in your farmyard no effect game! Game of the forget to take the same as sown grain and 2 vegetables now... Improvement or occupation 1 tile, you may pay some or all of the cost of a minor.. Appears during stage 5 ( round 12 or 13 ) or not will. And stone because of a minor improvement also build fences as an additional 2 grain and 2..